GNU/Linux on Nintendo GameCube

August 13, 2008

Nintendo’s fourth home video game console, the Nintendo GameCube or the GCN boasts of a hardware system that is the most compact and second-least expensive after Sega’s Dreamcast, among the sixth generation era consoles. It uses the GameCube Game Disc as its medium which was created to prevent unauthorized copying and avoid licensing fees to the DVD consortium.

A port of the Linux operating system kernel and assorted GNU user space utilities are used. Porting Linux to its platform makes sense since it is a computer with a decent RAM and a good CPU. Linux is used in the GameCube Linux Project for several reasons and some of which are to use a GameCube as a thin client, a multimedia terminal or as a tiny Power PC-based server. It can also be used as a runtime environment for homebrew development.

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